Welcome to the Aalto Digital Creatives Art & Tech Gala. In this event, the Art & Tech Open Call winners from 2020-2022 showcase their projects in on-stage presentations and off-stage demos.
The annual Art & Tech Open Call offers audiovisual, design, gaming and other cutting-edge projects an opportunity to apply for development funding and a chance to use Aalto Studios’ state-of-the art production facilities. In this hybrid gala event, the winning teams of 2020-2022 showcase their projects and how they have utilised the support from Aalto University.
14.00 Opening words
Marcus Korhonen, Director of Aalto Studios
14.05 Opening words
Tuomas Auvinen, Dean of Aalto ARTS
14.10 Art & Tech Open Call Winners 2020-2022:
- 14.10 Tom House
- 14.20 Virtual realities for patients in terminal care
- 14.30 Artificial Designer
- 14.50 Theatrical Voice 3.0
- 15.10 Making art in my dreams
15.20 Art & Tech Open Call ‘23 info
15.25 Closing words
15.30 Online program ends
Tom House the VR Experience
An interactive virtual reality documentary piece that immerses the viewer into the rooms of 1421 Laveta Terrace, better known as Tom House. It is the Los Angeles residence of late Finnish artist Tom of Finland (1920 – 1991), where he mastered his artwork and lived over the last decade of his life.
Coming in April 2023. Directed by Márton Jelinkó and Carlos Marroquin, produced by Sami Jahnukainen / Donkey Hotel creative studio.
Virtual realities for patients in terminal care
Accessing nature with VR – a pilot project for terminal care units in Turku and how it spread further
A machine which can design and make clothing automatically, without any human help.
Theatrical Voice 3.0
What kinds of possibilities sensors and data that is produced by a performer’s body and one’s artistic choices bring along to the performative situation? How could the voice be represented in new ways in theater and performing art stages? What is the Theatrical Voice 3.0 like?
Making Art in My Dreams
Follow a theremin player, a visual artist and a poet on a wild journey in their work and dreams. A virtual reality experience in production stage.